local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
main_id = 19113
L0_1 = {}
L1_1 = 1911301
L2_1 = 1911302
L0_1[1] = L1_1
L0_1[2] = L2_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "1060"
L5_1 = "201060002,1"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1911301"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 503
L3_1.alias = "Coop_Tohma"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1911301tuoma"
L3_1.scene_id = 1060
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1033
L4_1.alias = "Npc1033"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1911301tuoma"
L4_1.scene_id = 1060
L4_1.room_id = 1
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1911301"] = L1_1
L1_1 = {}
L0_1["1911302"] = L1_1
quest_data = L0_1
